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Slowing down? How much can I store?

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Slowing down? How much can I store?

Postby dpbsmith on Mon Jun 29, 2009 2:33 pm

iPunchClock is exactly what I needed. Thanks!

I've been using it for a couple of months now, and I notice that it seems to be slowing down.

I'm using an 8 gig iPod Touch, 2nd generation, version 2 firmware.

One of my "tasks" has about a hundred "shifts" in it; I have two timesheets, six "tasks" in the bigger time sheet, and perhaps a total of 200 shifts total.

When I'm in the Timesheets screen and press one Timesheet, it takes about three seconds to open the Timesheet. When I'm in a Task, it takes one or two seconds to open the list of Shifts. The time delays are not too bad, I'm just wondering whether I'm dangerously close to any limit.

Is there a practical limit to the amount of data I can store? Am I approaching it yet and how do I know? Or is there just a slow, gradual slowdown proportional to the amount of stored data, with no problems other than the delay itself?

(I probably need to start archiving, but there's a minor problem with that, because unless I do it at the exact right instant I'll end up with data I need for an invoice split across two different files. I wish there were an archiving option that retained the last (say) 32 days of data).
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Re: Slowing down? How much can I store?

Postby epIPhoneCoder on Tue Jun 30, 2009 7:48 am

I believe the slowdown is just proportional to the number of items. The app recalculates the totals live, so I guess it can start to slow down with a couple hundred shiftf. using the current emailing, you may have a problem mailing a CSV that large, otherwise, the actual amount of data is not that large compared to, say, a video game, but regular archiving and export/backup are recommended in any case. There is no hardwired limit.
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